AI Insights · Timothy · October 2023
Top 5 Idle Games in Europe Q3 2023 Performance
Discover the performance trends of the top 5 idle games in Europe for Q3 2023, including downloads, revenue, and weekly active users.
During the third quarter of 2023, the top 5 idle games in Europe showcased varied performance trends across downloads, revenue, and weekly active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced fluctuations in its metrics. Revenue started at around $307K in late June, peaked at approximately $370K in late August, and ended the quarter at around $273K. Downloads saw a high of around 303K in late August but declined to about 126K by the end of September. Weekly active users began at approximately 480K, peaked at around 553K in early September, and dropped to about 300K by the end of the quarter.
Gold and Goblins: Idle Games, also from AppQuantum Publishing Ltd, showed a mixed performance. Revenue fluctuated, starting at about $167K, reaching a peak of approximately $253K in early September, and closing the quarter at around $122K. Downloads declined steadily from around 130K in late June to about 26K by the end of September. Weekly active users followed a similar trend, starting at approximately 363K and ending at about 206K.
Idle Mafia by DianDian Interactive Holding saw its revenue peak at around $103K in mid-July and then stabilize around $73K by the end of September. Downloads varied, peaking at about 38K in early August and ending the quarter at around 24K. Weekly active users showed a gradual increase from approximately 140K in late June to about 168K by mid-September, before dipping slightly to approximately 155K at the quarter's end.
Eatventure from Lessmore UG (haftungsbeschränkt) reported a revenue decrease from around $96K in late June to about $51K by the end of September. Downloads peaked at approximately 253K in late June and experienced a gradual decline, ending the quarter at around 140K. Weekly active users started at approximately 994K, peaking at around 982K in early August, and dropped to about 800K by the end of September.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH showed a consistent performance in revenue, starting at around $75K and ending at approximately $59K. Downloads peaked at about 158K in late July and ended the quarter at around 105K. Weekly active users began at approximately 1.94M, peaked at around 2.06M in late July, and concluded the quarter at about 1.67M.
For more detailed insights and data on these games, visit Sensor Tower.